Archive for Gaming

Nemesis, Elder God.   

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Thee, Nemesis, I call, almighty queen, by whom the deeds of mortal life are seen: eternal, much revered, of boundless sight, alone rejoicing in the just and right.

  • Orphic Hymn 61 to Nemesis, 3rd Century B.C.

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Targhuz, Lesser Servitor Race

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“He then saw too bizarre creatures running after him. They were short, and looked like a half man, half monkey. They were covered in dark hair. Martinez reached the car, fumbling with his pockets for the keys. He was then suddenly grabbed from behind. He fell together with his assailant into a ditch beside the road…he managed to break free and scrambled towards the car. The creature jumped on top of him, screaming.” – eyewitness report, Albert Rosales’s Humanoid Sightings Reports Continue reading »

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La Diablesse — Oscar Rios

Image is A beautiful woman with a cow's leg, full dress, and a large hat

La Diablesse by
Ian MacLean

These creatures begin as a normal human woman who are transformed and corrupted by dealings with various dark powers, most often The Black Man, avatar of the Outer God Nyarlathotep.  Their creation follows a dark pact, wherein the woman uses magic to secure the romantic attentions of a particular man. Her wish is granted but with a price. When the object of her affection dies, typically by a tragic accident shortly after her wish is fulfilled, her dark contract is fulfilled. The “accident” is always caused by the malevolent that made the pact; as such beings seldom play fair. The woman is transformed into an immortal creature cursed to lead men to their doom. Continue reading »

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The Cultists of Xuthltan

In a remote region of Provincia Pannonia (the province of Pannonia, encompassing parts of modern day Hungary, Austria, Croatia, Serbia, Slovenia, Slovakia, and Bosnia and Herzegovina) sits a village much hated by its neighbors. High in the mountains the village of Xuthltan is populated by peoples unrelated to anyone but themselves, a squat and stock, powerfully built race said to be mixed with the blood of the wild men of old. It is whispered they worship dark gods, practice black magic, summon demons and make human sacrifices before a tall black monolith. No one really knows what the truth is about Xuthltan, for outsiders who visit the village seldom return, and the few who do are usually insane. For the most part the people of Xuthltan keep to themselves and are shunned by the few outsiders who know of their existence.

 

However on certain nights of the year youths and children vanish from the villages surrounding Xuthltan are taken.  Some are forcible removed from their homes by raiders, others are snatched off trails via ambush, and no survivors of these attacks are ever found. The tracks from these attacks always lead back to Xuthltan, but the terrified locals do nothing. Their legends say that once the villagers tried to attack Xanthan, in revenge for such raids and to put down these degenerate sorcerers and devil worshippers once and for all. The attack ended in failure and now the villagers simply watch over their children, lock their doors, and keep weapons close at hand whenever the seasons begin to turn.

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Mantis Men, Lesser Independent Race

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“Triangular Head. Huge, slanted black eyes. Just like a Praying Mantis. It’s whole body was gangly, nobby…but you could still sense it was powerful, and no– I would not say it was a “Big Bug”– it was definitely humanoid despite the mantis/insect qualities…”
– Eyewitness Report, “The Musconetcong River “Mantis Man” Returns”, PhantomsAndMonsters.com Continue reading »

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Review of Lovecraftesque (Kickstarter)

As a roleplay-focused GM, some of my best games involved very few dice rolls and lots of delicious, scary, tension-building narrative that made the players squirm in their seats. For these sorts of stories, a good game moved away from mechanics and doubled down on rich settings, character interaction and pure story.

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Object Hit Points

Does anyone here have ideas for object hit points?  The examples in the core rulebook 6th ed. are absurdly low for things like concrete and not sure if any other Chaosium publications offer suggestions.

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Augustus Cantus: The Tenders of the Stone

This article is a submission to the Shoggoth.net Augustus Cantus contest sponsored by Golden Goblin Press. Give it a read for when voting opens up, and go ahead and try your own entry!

In the remote mountains of Tarraconensis (Hispania / Spain) there exists a mysterious sect known as the Tenders of the Stone. The region they operate in encompasses about a dozen villages and towns, mostly pastoral in nature, although some trade in silver, olives, and wine. The Tenders are thought to be natives on these villages, although their specific identities are unknown. The cultists, usually a procession of thirty members, gather on the Vernal and Autumnal Equinox and visit a seemingly random village within their domain. They then demand the tribute of a single human being to be given up to their “God of Stone”, “The Provider of Prosperity”. In return all the villages in the region are ensured a prosperity. Continue reading »

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‘Delta Green: The Role-Playing Game’ coming from Arc Dream Publishing

“Be careful what you wish for. Delta Green, the award-winning setting of deadly conspiracy, desperate intrigue, and Lovecraftian cosmic terror in the modern day, has returned. The subject of the two most highly-rated tabletop role-playing game books of all time (RPG.net index) is an RPG of its own from Arc Dream Publishing. Delta Green: The Role-Playing Game launches at Kickstarter in September 2015.”

Get the whole story: http://www.delta-green.com/2015/08/delta-green-the-role-playing-game-coming-from-arc-dream-publishing/

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Chaosium’s Gamemaster Program

Chaosium has recently posted revisions to their gamemaster program. It’s now called the Cult of Chaos…

Have a look, here: http://www.chaosium.com/gamemaster-program/

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