All posts by CthulhuBob Lovely

The Weaver: a Mi-Go Device

We finally got to what we assumed was the mi-go lab. We were all half nuts by now, just seeing the damn things. Frickin’ wasp, lobster, crab, whatever the hell. Getting electrocuted and half frozen to death by their weaponry didn’t help much either. 
We’d already lost the Professor, and our team Wizard. The rest of us were pretty beat up too. 
Getting in was easy enough. A door just slid open, silently, as we walked up. The thing didn’t look like much at first: a big, black, metal cylinder with some sort of rollers, supported by braces attached to the sides. They had varying amounts of some sort of fabric on them, like rolled carpet. The place smelled bad, like chemicals and ham. 
On top of the thing was a brain in a glass jar, typical. 
The cylinder had metal beds attached all around, covered with glass domes. They looked kind of like escape pods, or cryo-crypts. 
Then I got close to one. Inside, there was a woman, nude, floating in some sort of pink-tinged solution. She had a mask over her face, like a scuba mask. It had a tube, and a bunch of wires running into the cylinder. But that wasn’t the bad part. 
Extending from the cylinder into the tank, was a little mechanical arm, with a tiny tip that could rotate in any direction. 
The arm was running that tip all over her body, damn fast, pulling off her skin in strands, like yarn, which was being drawn into the cylinder. Most of her muscle tissue was exposed, and completely intact. She didn’t react at all, and I think that was the worst part of it. 
I snapped, I know what that feels like. I leveled Suzy up and started firing. One already under the hammer, five more in the chamber. The stuff sure wasn’t glass, at first I didn’t even scratch it. Twelve gauge at point blank range. 
Then, I got some chips, then little cracks. On my last round the thing blew open. The fluid was slick, I fell when it got under my feet. She started convulsing, the mask pulled off, the breathing tube drew out of her throat, a bunch of wires jerked out of her skull, and she landed right on me. 
She was screaming, screaming like I never heard anyone do before, and still thrashing around like hell. I tried to get hold of her, keep her from hurting herself, but the damn pink stuff was so slick, and it got all over me as well. It tasted salty. 
She finally calmed down. Her head drooped onto my shoulder, and my gaze fixed on her dead eyes.

—Charles McPherson, Captain, United States Marine Corps (Ret.), Security and Combat Specialist for the Manchester Foundation.
The Weaver  (Art by Rob Carlos)
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The Repairer

It was a shoggoth alright. Not the biggest, but huge. Weird colors for one, tan, brown, plus the typical green. Eyes, mouths, other organs, the standard crap. It was in this giant aquarium, really thick glass, I don’t know why it didn’t just crawl out.
The bugs were there, just like we expected. Just the dumb ones thank God, workers. There were a pile of naked human bodies. They put one of them on a conveyer belt, which took it up and fed it into the shoggoth. Didn’t make any sense, so we waited and watched.
After about half an hour, the guy surfaced on the other side of the tank, I swear to God, dry as a bone. He didn’t have a drop of shoggoth on him. One of the worker MiGo helped him out, and down to the floor.
He went in shot to shit and dead as a doornail. Now, there he stood, smiling and looking down at himself, not a scratch.
We had Jim with us, Jim’s body I mean. We had Jim, and he was dead. Jim was dead.

Agent of Project Star: Name, Rank, and Specialty redacted.
The Repairer (Art by Rob Carlos)
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Spouters

We’d nabbed the wizard, Zemblob the Magnificent, or whatever the hell he calls himself. Real Tier 3 asshole. Our wizard, Jim the Saves my Ass, had him in some kind of trance.
Now we had to hunt down his pet, the slimy, squirt gun thing. We’d been briefed, but never encountered one. We were in for a real treat.
As soon as I opened this door, we knew it was there. That nasty, burning chemical odor. Smelled like sulfuric acid.
We got lucky, lucky-ish, this was one of the stupider ones: talking to itself, softly, like a stage whisper. I swear to God, it sounded like it was announcing a baseball game. Unfortunately, the damned thing heard us too.
Ninety degree turn to the left, classic ambush for these things. Still, we had our orders. Sarge stepped around the corner and got it right in the face, a few drops splashed onto the side of mine, and my neck. He dropped, gurgling a scream through blood and vapor.
I grabbed his arm and pulled him back to Jim, and The Unnamed Doctor, shouting; ‘Get him back, all of you, get back. Fire in the hole!’
Grabbing the Willy P from Sarge’s belt, I got right against the corner, pulled the pin, let the spoon fly, prayed for half a second, then flung the thing down the hall as hard as I could. Tink, tink, tank, tink. I rolled back. Pop! Dozens of little, flaming bits of white phosphorus zipped by, hitting the wall to our right.
Three or four voices screamed, and there were a hell of a lot of wet, then crunchy, sounds.
We put on our gas masks and hustled back out the door. After three minutes, I went in to see if our objective was a success. Sure enough, through smoke and residual flame, it lay still. Down at a sooty dead end, it looked like a gigantic burnt marshmallow.

–Corporal David Knight, Charlie Squad, Project Star
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The Lovecraft Tapes

These pod people are awesome. Their play style is one I can virtually never tolerate in a horror game. They constantly interject humor, and make boatloads of out of game, character, genre, and period, comments: aaaaaaand they’re wonderful.

The GM’ing (Keeping), and play is great, they are genius, their timing is impeccable, their humor is gut-busting–they’ve made me laugh so hard I stopped breathing–and the production value is fantastic.

In addition to live play, they suggest games, movies, bands, etc., and present advertising for the most hilarious faux products, or perhaps they are real . . . Dum dum dum!

It’s very much like listening to The Firesign Theater play Call of Cthulhu.

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Gaming: Reasons PCs Leave

Sometimes a player, for one reason or another, leaves the game group or has agreed with the GM to play a new character. Where does the PC go? Unsatisfactory possibilities abound: they inexplicably wander off; become a lifeless, two-dimensional NPC; are arbitrarily hit by a truck and killed, or any number of options that detract from the mood of the game.

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Madness: Why Do Exposure to Mythos Entities and Truths Make You Insane?

The protagonists in most Mythos stories are, or become, insane. This is because they see things, learn information, etc. beyond the capacity of the human mind to cope with and/or understand. Why does this result in madness?

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Musings on Cthulhu as High Priest and R’lyeh as a City

Cthulhu is described as the ruler and high priest of his kind, and able to garner and maintain human followers through dream projection while asleep/comatose in his city of R’lyeh, immersed beneath the Pacific Ocean.

Cthulhu is a member of a group of beings, all immortal and extremely powerful, referred to as the Great Old Ones. The two other primary classes of entities in this mythology are the Elder Gods, and the Outer Gods, however the nature of these two groups is largely not within the scope of this essay. The same is true of the rest of the Great Old Ones.

More recently, these distinctions have been viewed as unnecessary.

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Maggot Walkers

By the time I got up close, I was sure this guy couldn’t be alive, which made no sense. He, it, was still crying. Maggots were crawling out of everywhere on its face.
The flesh was rotting, and the thing smelled like an old corpse. I put a few rounds in it, and it split open like a bad melon. The thing dropped to its knees and fell over, thousands and thousands of maggots exploded all over the street. I’ll never un-see that.
Civilians, still pressed up against the barrier, panicked and ran. That’s when the city really went to hell.

Sgt. Brian Carson, during debriefing by CDC officials and agents of a secret government agency.
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Spore Bearers

It looked like Bill, but it was all gray and rubbery. It had this big ball in its hands, like a mushroom of some kind. Suddenly, the ball popped open and this cloud of gray powder flew everywhere. It got in my eyes, and it smelled like fungus. I, I don’t feel so good.

Paul Oates, patient at Mercy Hospital.
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Whispers

Shepard looked bad, I could tell his spirit was failing, but I couldn’t find anything about this phenomenon in my library. I had to experiment.

Passing the dagger through the cloud harmed it, a little at a time. Two other methods, which I will not disclose, were much more effective, though all three methods were harmful to us as well.

Finally, on day four, the black smoke dispersed. Shepard barely survived, and healed, though we both were lessened by the experience.

Lawrence Garrity, Professor of Experimental Sciences, Miskatonic University.
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