This is a mistake I see even experienced Game Masters make all too often, and it is one of my biggest pet peeves. You know those little boxes you find in published scenarios that are filled with description text or narration for the Game Master to read to the players? DON’T READ IT!
Dead of Night
This adventure can take place in any town of the GM’s choosing. It can be set in most time periods.
A colony of ghouls is operating out of a local graveyard on the property of Saint Joseph’s Catholic church. They have no particular animosity toward the townspeople, but this will change if they are provoked. They are a literate group and are primarily interested in access to the local public and university libraries. They also enjoy many of the same items as humans.
March 10th 1870
Three years ago Alfred Philbrick, who has been somewhat shunned by his upper class peers for his occult activities, purchased a house built over Wookey Hole Cave, a location long believed to be a locus of supernatural activity. He has invited the Investigators (three of whom are his peers and share his interest in the occult, the other three being servants of Philbrick’s friends) to a dinner party where he promises to show them “a curiosity.”
“Curiosities” were spectacles displayed and enjoyed by the upper crust of Victorian England and generally had occult overtones, as things occult and mystical were very much in vogue at the time.
Trail of the Mummy
Wednesday, 28 March, 1934
The traveling exhibit of a mummy arrived in Chicago for a two week showing, beginning Tuesday the 13th of March until Tuesday the 27th of March, 1934. This was the body of Akh (Axe), a lesser known priestess of Isis.
At 5:00 am on Wednesday the 28th, head curator Miles Jennings arrived at work to supervise the dismantling and shipping of the exhibit. He was shocked to find the bloody remains of Klaus Huntsman: the night watchman and custodian. He also discovered that the mummy had been stolen. Mr. Jennings has asked the Investigators to look into the matter, hoping to delay the attention of both police and press for fear of scandal.
I think this is excellent background music for the Dreamlands.
Our winners are:
- John Almack: Sororum ex Noëma (Sisters of Na’amah)
- Simon Yee: The Unspoken Silence
- Guy Incognito: Augustus Cantus: The Tenders of the Stone
Congrats to all that participated! To the winners, please reach out to firstname.lastname@example.org to arrange your prizes!
“What happened to Citizen Felix?” The commander asked his men on patrol, “He was the only one to come back from that mountain excursion. I wanted to ask him more questions about what he saw and what became of the people that had wandered out there with him. He mentioned something about a monument or giant stone with a forgotten language carved on it.” His men reported that the man was found dead yesterday with his eyes gouged out with his lips sewn together. “Great Gods! Did anyone find the culprits?” His men shook their heads sadly. A Senator from the capitol had been listening to the conversation and spoke. “Best leave such curiosities to the silence and let such misfortune fade from our memory my dear young men.” The commander opened his mouth to say a query but was cut off by the senator’s two fingers over his lips. The rest of the men trembled and looked at each other in fright.
“Silence.” Continue reading
Approximately 10 miles northwest of Rome lay the former Etruscan walled city of Veii. Located on a plateau overlooking the right bank of the Tiber, the region had been settled by successive cultures since the Late Bronze Age until finally being by conquered by the Romans in 396 B.C. Within this city can be found a unique cult called the Sororum ex Noëma (Sisters of Na’amah). Ostensibly an offshoot of the female-only Bona Dea cult, which at first glance it closely resembles, it is in fact far older, predating the one in Rome by many years. Continue reading