Weird Tales: beyond HPL
As part of Shoggoth.net’s live coverage of the HP Lovecraft filmfest, we bring you Weird Tales: beyond HPL
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Weird Tales: beyond HPL
As part of Shoggoth.net’s live coverage of the HP Lovecraft filmfest, we bring you Weird Tales: beyond HPL
View on:
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The Music of the Abyss
As part of Shoggoth.net’s live coverage of the HP Lovecraft filmfest, we bring you The Music of the Abyss
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As part of Shoggoth.net’s live coverage of the HP Lovecraft filmfest, we bring you a live John Shirley Reading
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We are live at the H.P. Lovecraft Film Festival in Portland Oregon. We will be live streaming seminars all weekend starting around 5:15PST.
I knew the risks, some of them at least. I understood that the molds and fungi in the deep and secret chamber exuded a foul and toxic essence. I knew the understanding of these truths could make one mad, or worse.
Still, my hunger for knowledge, and I admit to a thirst for power, drove me forward. I put match to wick and adjusted the lantern.
Gently, and with trepidation, I opened the cover of the ancient and crumbling tome: a tingling sensation slipped into my thumb and coursed through my body. I began to read. These truths should have seemed fancy, but were undeniable as they burned into my mind and spirit.
My back arched, straining as if my spine might snap. I felt an enormous consciousness force itself into mine. I could form no words of my own, but issuing from my tortured mouth was a torrent of grating and sibilant consonants. “Gk sthqb pdgkkz sstsk!”
It was then I knew the terrible truth. I had lost all control of my vowels.
Great fiction makes readers feel what their characters are going through. When an author can reach into a reader’s heart and pull at the same strings that his or her characters are going through, an author has done their job and done it well.
Philip Hemplow does just that with Ashes.
Come to GenCon and play with us. Awesome prizes await you!! Our schedule is below the break!!
Dead of Night
GM’s Background
This adventure can take place in any town of the GM’s choosing. It can be set in most time periods.
A colony of ghouls is operating out of a local graveyard on the property of Saint Joseph’s Catholic church. They have no particular animosity toward the townspeople, but this will change if they are provoked. They are a literate group and are primarily interested in access to the local public and university libraries. They also enjoy many of the same items as humans.
A Curiosity
March 10th 1870
Keeper’s Background
Three years ago Alfred Philbrick, who has been somewhat shunned by his upper class peers for his occult activities, purchased a house built over Wookey Hole Cave, a location long believed to be a locus of supernatural activity. He has invited the Investigators (three of whom are his peers and share his interest in the occult, the other three being servants of Philbrick’s friends) to a dinner party where he promises to show them “a curiosity.”
“Curiosities” were spectacles displayed and enjoyed by the upper crust of Victorian England and generally had occult overtones, as things occult and mystical were very much in vogue at the time.
Trail of the Mummy
Wednesday, 28 March, 1934
Player’s Information
The traveling exhibit of a mummy arrived in Chicago for a two week showing, beginning Tuesday the 13th of March until Tuesday the 27th of March, 1934. This was the body of Akh (Axe), a lesser known priestess of Isis.
At 5:00 am on Wednesday the 28th, head curator Miles Jennings arrived at work to supervise the dismantling and shipping of the exhibit. He was shocked to find the bloody remains of Klaus Huntsman: the night watchman and custodian. He also discovered that the mummy had been stolen. Mr. Jennings has asked the Investigators to look into the matter, hoping to delay the attention of both police and press for fear of scandal.
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