Named after the Native American name for the Hudson River, this beautiful weapon was, until recently, on display at the Museum of the American Indian in New York (founded in 1922). This beautiful artifact dates back to the French and Indian Wars, and is in remarkable condition considering its age (between 150 – 160 years old). It has a broad head on one end and a spike on the other, with a steel head, a wooden handle wrapped in deer hide, and a three tassel tipped with bear claws as a decoration on the bottom of the hilt. It is thought to have originated with the Oneida people, who were part of the Iroquois Confederacy.
It had a history of eliciting strange responses from some museum patrons, captivating them for long periods of time. Those so affected often reported hearing the sounds of chanting and drumming, going so far as asking the museum curators if the sound were part of the exhibit. It began having a reputation for being haunted due to this, before it vanished. Its case was smashed open, and a nearby window forced open which is likely how the thief got in and out of the museum. Strangely, an Oneida style peace pipe and drum were left in its place. The value of both of these artifacts exceeded that of the stolen item.
This weapon is, of course, enchanted. Those with any trace of Native American blood are drawn to it, and those whose ancestry can be traced back to tribes belonging to the Iroquois Confederacy sometime hear chanting and drumming (upon failing a POW check). The weapon urges those who hear it’s call to take it up and seek out the supernatural enemies of the native peoples of the Hudson Valley (such as the Seneca, Mohawk, Tuscarora, and Oneida nations). Such a person takes it up they get a vision of a place where it is needed, compelling them to go there and hunt down the creature in question. Those refusing the answer such a call loses 1D4 Sanity points per day until they obey the call or relinquish ownership of the item.
The Mahicantuck Tomahawk in an enchanted weapon. It causes 1D6+1 points of damage, and is incredibly resistance to damage (having 40 HP). Any damage to the item is repaired once it sheds the blood of a mythos creature. Against entities who have traditionally plagued these communities, such as the Deer Woman, the Naked Bear (Nya’kwaehe’h), and the Flying Head (Kanontsistontie) gets a bonus dice to attack rolls.